Thread View: rec.games.bridge
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Started by "NFord"
Mon, 28 Nov 2005 15:55
How High Do You Go?
Author: "NFord"
Date: Mon, 28 Nov 2005 15:55
Date: Mon, 28 Nov 2005 15:55
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Had this at IMPs, unfavorable, with RHO opening 2C (strong): x-xx-KQJT9x-QJT9 What would you venture?
Re: How High Do You Go?
Author: agumperz@gmail.c
Date: Mon, 28 Nov 2005 14:12
Date: Mon, 28 Nov 2005 14:12
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NFord wrote: > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? At unfavorable, even 3D is questionable. No, you won't suffer too much damage in 3DX, but you dont want to encourage a raise. It is very unlikely that a 5DX sacrifice will be good.
Re: How High Do You Go?
Author: "Sandy E. Barnes
Date: Mon, 28 Nov 2005 14:18
Date: Mon, 28 Nov 2005 14:18
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"NFord" <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote in message news:r1Lif.20227$ih5.10058@dukeread11... > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? 2D for me, and out. Partner will need to be the one bidding after that call. He can expect a very good suit and "shape" for that call. Red on Red, I would call 3D. Sandy Barnes
Re: How High Do You Go?
Author: ewleongusa@hotma
Date: Mon, 28 Nov 2005 16:16
Date: Mon, 28 Nov 2005 16:16
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NFord wrote: > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? I would bid 3D even at unfavorable vulnerability. At favorable vulnerability, I would bid 4D. Your diamond intermediates are very good so your opponents are less likely to sit for a penalty. The worst you expect to go down is 500 and if you go down 500 then the opponents should have at least a game. You have little defense so your opponents might even have a slam. By bidding 3D you are rooting for: 1. Your opponent's underbid to just game. 2. Your opponent's find a slam but get to the wrong slam. 3. The opponent's have a grand but they underbid. 4. Taking a penalty which is less than what the opponent's can make. Eric Leong
Re: How High Do You Go?
Author: "John R. Mayne"
Date: Mon, 28 Nov 2005 16:50
Date: Mon, 28 Nov 2005 16:50
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NFord wrote: > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? 3D. They just won't hit you with these intermediates, and we use up space. I'd bid 4D at any other vulnerability, and matchpoints favorable, I might try 5D. (My partners realize that I adjust for vulnerability, and I take any excuse to overcall 2C.) And, heck, I'm going to take seven tricks. If I'm -500 against 450 at the other table, no real harm done. If partner has JT9xx KJT9xx - xx, well, that's just too bad. (My partners smile when they put these down, because in my style, we're one higher than everyone else, so doom is at hand.) 2D just gives them *more* room, and more information. It's terrible. Pass beats 2D. If my partner bid 4D at these colors with this, I'd disagree, but I'd view it as defensible. At matchpoints, it may well be right; it's very hard to hit you and stick you when right. --JRM "Never preempt in partner's void." - Edgar Kaplan
Re: How High Do You Go?
Author: "raija d"
Date: Mon, 28 Nov 2005 17:37
Date: Mon, 28 Nov 2005 17:37
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"NFord" <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote in message news:r1Lif.20227$ih5.10058@dukeread11... > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? > 3D.
Re: How High Do You Go?
Author: "ted"
Date: Mon, 28 Nov 2005 19:35
Date: Mon, 28 Nov 2005 19:35
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NFord wrote: > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? 2 diamonds while not much interference any is better than none.
Re: How High Do You Go?
Author: Bob Lipton
Date: Mon, 28 Nov 2005 22:33
Date: Mon, 28 Nov 2005 22:33
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> "NFord" <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote in message > news:r1Lif.20227$ih5.10058@dukeread11... > >>Had this at IMPs, unfavorable, with RHO opening 2C (strong): >> >>x-xx-KQJT9x-QJT9 >> >>What would you venture? 2D. I'm not going to suggest a sacrifice, just a lead. Bob
Re: How High Do You Go?
Author: "Gerben Dirksen"
Date: Mon, 28 Nov 2005 22:57
Date: Mon, 28 Nov 2005 22:57
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"NFord" <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> schrieb im Newsbeitrag news:r1Lif.20227$ih5.10058@dukeread11... > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? 3D Gerben
Re: How High Do You Go?
Author: "Sandy E. Barnes
Date: Tue, 29 Nov 2005 02:34
Date: Tue, 29 Nov 2005 02:34
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"John R. Mayne" <jrmayne@gmail.com> wrote in message news:1133225423.434149.171010@g44g2000cwa.googlegroups.com... > > NFord wrote: >> Had this at IMPs, unfavorable, with RHO opening 2C (strong): >> >> x-xx-KQJT9x-QJT9 >> >> What would you venture? > > 3D. They just won't hit you with these intermediates, and we use up > space. I'd bid 4D at any other vulnerability, and matchpoints > favorable, I might try 5D. (My partners realize that I adjust for > vulnerability, and I take any excuse to overcall 2C.) > > And, heck, I'm going to take seven tricks. If I'm -500 against 450 at > the other table, no real harm done. If partner has JT9xx KJT9xx - xx, > well, that's just too bad. (My partners smile when they put these down, > because in my style, we're one higher than everyone else, so doom is at > hand.) > > 2D just gives them *more* room, and more information. It's terrible. > Pass beats 2D. If my partner bid 4D at these colors with this, I'd > disagree, but I'd view it as defensible. At matchpoints, it may well be > right; it's very hard to hit you and stick you when right. > > --JRM > > "Never preempt in partner's void." - Edgar Kaplan I certainly respect the opinions offered regarding 3D. However, while 2D consumes almost no room, it may cause some slight issues to responder, and it takes them out of their comfortable auction with the 2D response. In addition, it will help partner judge the hand at very low risk. While 3D might be safe for the moment, it does put your side in harm's way, double may be better than their game. When you think about it, 3D is more likely to hurt your side when things go wrong, than it is likely to impede their side from bidding a good slam. A risk vs. reward judgment. Sandy Barnes
Re: How High Do You Go?
Author: goffster@gmail.c
Date: Tue, 29 Nov 2005 08:16
Date: Tue, 29 Nov 2005 08:16
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If you were to bid, 4D would be the most effective, since opponents will have no bids below game. Suppose they double you, and lets give partner a really good hand. xxx xxxxx xx Kxx down 2 for -500. This bid will only work if the opponents have slam and do not bid it, or do not have slam and bid it. I personally, do not like those odds. I am a passer.
Re: How High Do You Go?
Author: "Lorne"
Date: Tue, 29 Nov 2005 10:48
Date: Tue, 29 Nov 2005 10:48
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"NFord" <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote in message news:r1Lif.20227$ih5.10058@dukeread11... > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? I want to bid 4D and would do so automatically at any other vul. The problem with 3D is that if LHO has both majors he can bid 4D and find the best fit so you lose one of the key benefits from being obstructive, namely LHO has to guess which major to play in if equal or similar length and weakish and can easily guess wrong. With 5S+4H and a 6 count 4S would be clear over 4D but could easily be opposite a balanced 2434 and your partners 5 trumps will set it whilst 4H is cold. Over 3D there is the option to cue and get to 4H. Also, with just one major they will always find their fit but 4D makes it hard to identify hands with a mild slam try whereas over 3D they can bid 3M then cue on the way to 4M just in case. On balance I think that at IMPS I am prepared to risk an occasional -800 given that often I will go for -200 or -500 against 450 to 980. I would bid 2D for the lead at pairs and this vul. Also I would not consider bidding 4D at this vul without the solid runs in my 2 suits - ie with trumps KQJxxx or clubs QJTx I would be back to 2D.
Re: How High Do You Go?
Author: "ted"
Date: Tue, 29 Nov 2005 10:58
Date: Tue, 29 Nov 2005 10:58
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Kieran Dyke wrote: > "ted" <morristed@bellsouth.net> wrote in message > news:1133235318.354601.49570@g14g2000cwa.googlegroups.com... > > > > NFord wrote: > > > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > > > > > x-xx-KQJT9x-QJT9 > > > > > > What would you venture? > > > > 2 diamonds while not much interference any is better than none. > > > > It gives them a heap of extra bidding options - the opposite of preemption. but it moves them into less used bidding avenues where cobwebs abound. Against really good opposition nothing will help so what are you really losing. In retrospect the 3D bidders are probably right in risking -500 that the opps with terrible diamond spot cards won't sit for an X anyway. > I guess if you've bid your diamonds you'll know what to lead, though. Not > likely partner will be on lead anyway. > > Tiggrr
Re: How High Do You Go?
Author: "John R. Mayne"
Date: Tue, 29 Nov 2005 15:50
Date: Tue, 29 Nov 2005 15:50
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Sandy E. Barnes wrote: > "John R. Mayne" <jrmayne@gmail.com> wrote in message > news:1133225423.434149.171010@g44g2000cwa.googlegroups.com... > > > > NFord wrote: > >> Had this at IMPs, unfavorable, with RHO opening 2C (strong): > >> > >> x-xx-KQJT9x-QJT9 > >> > >> What would you venture? > > > > 3D. They just won't hit you with these intermediates, and we use up > > space. I'd bid 4D at any other vulnerability, and matchpoints > > favorable, I might try 5D. (My partners realize that I adjust for > > vulnerability, and I take any excuse to overcall 2C.) > > > > And, heck, I'm going to take seven tricks. If I'm -500 against 450 at > > the other table, no real harm done. If partner has JT9xx KJT9xx - xx, > > well, that's just too bad. (My partners smile when they put these down, > > because in my style, we're one higher than everyone else, so doom is at > > hand.) > > > > 2D just gives them *more* room, and more information. It's terrible. > > Pass beats 2D. If my partner bid 4D at these colors with this, I'd > > disagree, but I'd view it as defensible. At matchpoints, it may well be > > right; it's very hard to hit you and stick you when right. > > > > --JRM > > > > "Never preempt in partner's void." - Edgar Kaplan > > I certainly respect the opinions offered regarding 3D. However, while 2D > consumes almost no room, it may cause some slight issues to responder, and > it takes them out of their comfortable auction with the 2D response. Blargh. If they are slack-jawed farmers, they'll have double for penalty and pass for whatever 2D was, and that puts them at even and declarer at an advantage in the play. If they are not, they likely have options like double=poverty, pass=values, suit=suit. They have double and pass without bypassing 2D; that's an extra level. It's a free play. In > addition, it will help partner judge the hand at very low risk. While 3D > might be safe for the moment, it does put your side in harm's way, double > may be better than their game. That's really unlikely. When you think about it, 3D is more likely > to hurt your side when things go wrong, than it is likely to impede their > side from bidding a good slam. I think that's untrue, and I've thought about it. The way things can go wrong is that it will tip the play. But getting cracked? Unlikely in the extreme. If partner raises, that's groovy. I don't want to give RHO a cheap call. Sucking up a full level makes things harder against good players and bad players. --JRM
Re: How High Do You Go?
Author: "NFord"
Date: Tue, 29 Nov 2005 17:45
Date: Tue, 29 Nov 2005 17:45
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<goffster@gmail.com> wrote in message news:1133281012.287790.74260@f14g2000cwb.googlegroups.com... > If you were to bid, 4D would be the most effective, since opponents > will have no bids below game. > Suppose they double you, and lets give partner a really good hand. > > xxx > xxxxx > xx > Kxx > > down 2 for -500. This bid will only work if the opponents have slam > and do not bid it, or do not have slam and bid it. I was swinging for the fences late in the match, so I bid 4D. Bidding continued: (P)-5D-(5S)-all pass, making 5. (Someone made the interesting point that 4D encourages 5D from pard, as it did.) -500 versus their non-vul game wouldn't have been any big deal compared to the chance of either keeping them out of the right contract, slam-wise. I asked for future reference when next time I may *not* be swinging. Thanks to all.
Re: How High Do You Go?
Author: "Kieran Dyke"
Date: Tue, 29 Nov 2005 17:46
Date: Tue, 29 Nov 2005 17:46
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"Sandy E. Barnes" <sandybarnes007@comcast.net> wrote in message news:s7CdnYU5p-ZeHxbeRVn-og@comcast.com... > "NFord" <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote in message > news:r1Lif.20227$ih5.10058@dukeread11... > > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > > > x-xx-KQJT9x-QJT9 > > > > What would you venture? > > > 2D for me, and out. Partner will need to be the one bidding after that > call. He can expect a very good suit and "shape" for that call. Red on > Red, I would call 3D. > > Sandy Barnes > > > Bah - I'd rather pass. 3D consumes some space. (non-vul, I'd go for 4D). Pass conceals your distribution. 2D has no upsides. Tiggrr
Re: How High Do You Go?
Author: "Kieran Dyke"
Date: Tue, 29 Nov 2005 17:48
Date: Tue, 29 Nov 2005 17:48
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"ted" <morristed@bellsouth.net> wrote in message news:1133235318.354601.49570@g14g2000cwa.googlegroups.com... > > NFord wrote: > > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > > > x-xx-KQJT9x-QJT9 > > > > What would you venture? > > 2 diamonds while not much interference any is better than none. > It gives them a heap of extra bidding options - the opposite of preemption. I guess if you've bid your diamonds you'll know what to lead, though. Not likely partner will be on lead anyway. Tiggrr
Re: How High Do You Go?
Author: "Sandy E. Barnes
Date: Tue, 29 Nov 2005 18:55
Date: Tue, 29 Nov 2005 18:55
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"John R. Mayne" <jrmayne@gmail.com> wrote in message news:1133308231.346086.123810@z14g2000cwz.googlegroups.com... > > Sandy E. Barnes wrote: >> "John R. Mayne" <jrmayne@gmail.com> wrote in message >> news:1133225423.434149.171010@g44g2000cwa.googlegroups.com... >> > >> > NFord wrote: >> >> Had this at IMPs, unfavorable, with RHO opening 2C (strong): >> >> >> >> x-xx-KQJT9x-QJT9 >> >> >> >> What would you venture? >> > >> > 3D. They just won't hit you with these intermediates, and we use up >> > space. I'd bid 4D at any other vulnerability, and matchpoints >> > favorable, I might try 5D. (My partners realize that I adjust for >> > vulnerability, and I take any excuse to overcall 2C.) >> > >> > And, heck, I'm going to take seven tricks. If I'm -500 against 450 at >> > the other table, no real harm done. If partner has JT9xx KJT9xx - xx, >> > well, that's just too bad. (My partners smile when they put these down, >> > because in my style, we're one higher than everyone else, so doom is at >> > hand.) >> > >> > 2D just gives them *more* room, and more information. It's terrible. >> > Pass beats 2D. If my partner bid 4D at these colors with this, I'd >> > disagree, but I'd view it as defensible. At matchpoints, it may well be >> > right; it's very hard to hit you and stick you when right. >> > >> > --JRM >> > >> > "Never preempt in partner's void." - Edgar Kaplan >> >> I certainly respect the opinions offered regarding 3D. However, while 2D >> consumes almost no room, it may cause some slight issues to responder, >> and >> it takes them out of their comfortable auction with the 2D response. > > Blargh. If they are slack-jawed farmers, they'll have double for > penalty and pass for whatever 2D was, and that puts them at even and > declarer at an advantage in the play. > > If they are not, they likely have options like double=poverty, > pass=values, suit=suit. They have double and pass without bypassing 2D; > that's an extra level. It's a free play. > > In >> addition, it will help partner judge the hand at very low risk. While 3D >> might be safe for the moment, it does put your side in harm's way, double >> may be better than their game. > > That's really unlikely. > > When you think about it, 3D is more likely >> to hurt your side when things go wrong, than it is likely to impede their >> side from bidding a good slam. > > I think that's untrue, and I've thought about it. The way things can go > wrong is that it will tip the play. But getting cracked? Unlikely in > the extreme. If partner raises, that's groovy. I don't want to give RHO > a cheap call. Sucking up a full level makes things harder against good > players and bad players. > > --JRM After 2C, the opponents see red and compute the results for double with you at the 3 level. Why not shoot it out for 500 if you have no interest in bidding a slam with your 7 balanced opposite partner's planned 2NT rebid? So you pass to let partner double with his balanced 22 or so, then you pass for the number. Very likely I believe, especially with 2 small diamonds in each hand, or 2 small in partner's hand. Sure beats plus 450. Even the weak players can work this out. Now give either player a stiff/void, they know its golden after 3D from you. Perhaps the same is true after only 2D, but there is less risk for a really poor result playing in diamonds. 3D *may* press their auction, but it is a double sided sword. Why risk a huge negative swing with little hope of an equally positive return if you survive the bid? Sandy Barnes
Re: How High Do You Go?
Author: ewleongusa@hotma
Date: Tue, 29 Nov 2005 23:45
Date: Tue, 29 Nov 2005 23:45
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Sandy E. Barnes wrote: > "John R. Mayne" <jrmayne@gmail.com> wrote in message > news:1133308231.346086.123810@z14g2000cwz.googlegroups.com... > > > > Sandy E. Barnes wrote: > >> "John R. Mayne" <jrmayne@gmail.com> wrote in message > >> news:1133225423.434149.171010@g44g2000cwa.googlegroups.com... > >> > > >> > NFord wrote: > >> >> Had this at IMPs, unfavorable, with RHO opening 2C (strong): > >> >> > >> >> x-xx-KQJT9x-QJT9 > >> >> > >> >> What would you venture? > >> > > >> > 3D. They just won't hit you with these intermediates, and we use up > >> > space. I'd bid 4D at any other vulnerability, and matchpoints > >> > favorable, I might try 5D. (My partners realize that I adjust for > >> > vulnerability, and I take any excuse to overcall 2C.) > >> > > >> > And, heck, I'm going to take seven tricks. If I'm -500 against 450 at > >> > the other table, no real harm done. If partner has JT9xx KJT9xx - xx, > >> > well, that's just too bad. (My partners smile when they put these down, > >> > because in my style, we're one higher than everyone else, so doom is at > >> > hand.) > >> > > >> > 2D just gives them *more* room, and more information. It's terrible. > >> > Pass beats 2D. If my partner bid 4D at these colors with this, I'd > >> > disagree, but I'd view it as defensible. At matchpoints, it may well be > >> > right; it's very hard to hit you and stick you when right. > >> > > >> > --JRM > >> > > >> > "Never preempt in partner's void." - Edgar Kaplan > >> > >> I certainly respect the opinions offered regarding 3D. However, while 2D > >> consumes almost no room, it may cause some slight issues to responder, > >> and > >> it takes them out of their comfortable auction with the 2D response. > > > > Blargh. If they are slack-jawed farmers, they'll have double for > > penalty and pass for whatever 2D was, and that puts them at even and > > declarer at an advantage in the play. > > > > If they are not, they likely have options like double=poverty, > > pass=values, suit=suit. They have double and pass without bypassing 2D; > > that's an extra level. It's a free play. > > > > In > >> addition, it will help partner judge the hand at very low risk. While 3D > >> might be safe for the moment, it does put your side in harm's way, double > >> may be better than their game. > > > > That's really unlikely. > > > > When you think about it, 3D is more likely > >> to hurt your side when things go wrong, than it is likely to impede their > >> side from bidding a good slam. > > > > I think that's untrue, and I've thought about it. The way things can go > > wrong is that it will tip the play. But getting cracked? Unlikely in > > the extreme. If partner raises, that's groovy. I don't want to give RHO > > a cheap call. Sucking up a full level makes things harder against good > > players and bad players. > > > > --JRM > > After 2C, the opponents see red and compute the results for double with you > at the 3 level. Why not shoot it out for 500 if you have no interest in > bidding a slam with your 7 balanced opposite partner's planned 2NT rebid? > So you pass to let partner double with his balanced 22 or so, then you pass > for the number. Very likely I believe, especially with 2 small diamonds in > each hand, or 2 small in partner's hand. Sure beats plus 450. Even the > weak players can work this out. > > Now give either player a stiff/void, they know its golden after 3D from you. > Perhaps the same is true after only 2D, but there is less risk for a really > poor result playing in diamonds. 3D *may* press their auction, but it is a > double sided sword. Why risk a huge negative swing with little hope of an > equally positive return if you survive the bid? > > Sandy Barnes In 3Dx, you expect to take in you own hand five diamond tricks and two club tricks for down two. Paying off 500 when your opponents can make at least a not vulnerable game is hardly a major loss at imps. Eric Leong
Re: How High Do You Go?
Author: Ville Likitalo
Date: Wed, 30 Nov 2005 07:24
Date: Wed, 30 Nov 2005 07:24
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NFord <nrfordcxnwsgrp@remove_this_cardsharkgames.com> wrote: > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > x-xx-KQJT9x-QJT9 Why pre-empt after they have pre-empted themselves? Guess you could bid 2D for a teaser but at this vulnerability a good sacrifice doesn't seem likely at all and the lead would be really effective only against no-trump which the opponents will strain to play from the strong hand in any case. -- "Times change. These days, we learn from the philanthropists like the Rockefellers. First you rob everybody, then you give to the poor." [liki@iki.fi][http://www.iki.fi/liki][+358-40-759-2741]
Re: How High Do You Go?
Author: "NFord"
Date: Wed, 30 Nov 2005 08:11
Date: Wed, 30 Nov 2005 08:11
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<ewleongusa@hotmail.com> wrote in message news:1133336725.510343.318490@o13g2000cwo.googlegroups.com... > >> >> > NFord wrote: >> >> >> Had this at IMPs, unfavorable, with RHO opening 2C (strong): >> >> >> >> >> >> x-xx-KQJT9x-QJT9 <snip> > In 3Dx, you expect to take in you own hand five diamond tricks and two > club tricks for down two. Paying off 500 when your opponents can make > at least a not vulnerable game is hardly a major loss at imps. > > Eric Leong Extending your thoughts -- Given that this hand has no defense, if partner cannot contribute a single trick to a 3Dx contract, surely the opponents have at least a small slam. So -500 would be a very good result. If pard has 1 trick to offer, we are only -300 and they still probably have a small slam. If pard has enough to set them at 4H/S without any help from me, then with my 7 tricks and his 4, we can make 5D!! In fact, if this analysis is correct (usual disclaimer of my abilities here), not only is 3D safe, but even 4D is safe. Am I missing something? NFord
Re: How High Do You Go?
Author: Ville Likitalo
Date: Wed, 30 Nov 2005 09:58
Date: Wed, 30 Nov 2005 09:58
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ewleongusa@hotmail.com wrote: > In 3Dx, you expect to take in you own hand five diamond tricks and two > club tricks for down two. Paying off 500 when your opponents can make > at least a not vulnerable game is hardly a major loss at imps. The risk of losing control before the clubs are good or the opponents being able to negotiate a club ruff is evident. Then again, partner might not be totally bust. -- "It is said that Windows'98 is so similar to Windows'95 because Apple hasn't invented anything worth copying since 1995." [liki@iki.fi][http://www.iki.fi/liki][+358-40-759-2741]
Re: How High Do You Go?
Author: rgb@gordonrainsf
Date: Wed, 30 Nov 2005 14:30
Date: Wed, 30 Nov 2005 14:30
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NFord <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote: > Extending your thoughts -- > > Given that this hand has no defense, if partner cannot > contribute a single trick to a 3Dx contract, surely the > opponents have at least a small slam. So -500 would > be a very good result. > > If pard has 1 trick to offer, we are only -300 and > they still probably have a small slam. > > If pard has enough to set them at 4H/S without > any help from me, then with my 7 tricks and his > 4, we can make 5D!! > > In fact, if this analysis is correct (usual disclaimer > of my abilities here), not only is 3D safe, but even > 4D is safe. Am I missing something? Only that sometimes partner's hand will take tricks on defence but won't contribute to our own contract. -- Gordon Rainsford London
Re: How High Do You Go?
Author: "NFord"
Date: Thu, 01 Dec 2005 07:37
Date: Thu, 01 Dec 2005 07:37
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"Gordon Rainsford" <rgb@gordonrainsford.co.uk> wrote in message news:1h6ugch.1yrtc3z16uel6kN%rgb@gordonrainsford.co.uk... > NFord <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote: > >> Extending your thoughts -- >> >> Given that this hand has no defense, if partner cannot >> contribute a single trick to a 3Dx contract, surely the >> opponents have at least a small slam. So -500 would >> be a very good result. >> >> If pard has 1 trick to offer, we are only -300 and >> they still probably have a small slam. >> >> If pard has enough to set them at 4H/S without >> any help from me, then with my 7 tricks and his >> 4, we can make 5D!! >> >> In fact, if this analysis is correct (usual disclaimer >> of my abilities here), not only is 3D safe, but even >> 4D is safe. Am I missing something? > > Only that sometimes partner's hand will take tricks > on defence but won't contribute to our own contract. Understood, but I'm having trouble figuring what would fill that bill when I have x-xx-KQJT9x-QJT9 and RHO has opened 2C. It would have to be something like QJT of a major. And unless he has this in BOTH majors, then they should still have a small slam if we are -500, etc.
Re: How High Do You Go?
Author: rgb@gordonrainsf
Date: Thu, 01 Dec 2005 14:48
Date: Thu, 01 Dec 2005 14:48
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NFord <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote: > "Gordon Rainsford" <rgb@gordonrainsford.co.uk> wrote in message > news:1h6ugch.1yrtc3z16uel6kN%rgb@gordonrainsford.co.uk... > > NFord <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote: > > > >> Extending your thoughts -- > >> > >> Given that this hand has no defense, if partner cannot > >> contribute a single trick to a 3Dx contract, surely the > >> opponents have at least a small slam. So -500 would > >> be a very good result. > >> > >> If pard has 1 trick to offer, we are only -300 and > >> they still probably have a small slam. > >> > >> If pard has enough to set them at 4H/S without > >> any help from me, then with my 7 tricks and his > >> 4, we can make 5D!! > >> > >> In fact, if this analysis is correct (usual disclaimer > >> of my abilities here), not only is 3D safe, but even > >> 4D is safe. Am I missing something? > > > > Only that sometimes partner's hand will take tricks > > on defence but won't contribute to our own contract. > > Understood, but I'm having trouble figuring what would > fill that bill when I have x-xx-KQJT9x-QJT9 and RHO > has opened 2C. It would have to be something like > QJT of a major. QTx will often be enough. Or KJx may take two tricks on defence but only one if we're playing the contract. > And unless he has this in BOTH majors, > then they should still have a small slam if we are -500, etc. You had extended the argument to when partner has enough defence to set them in 4M. There are many more holdings for partner where they can't make ten tricks and we can't make eleveln. However, I'm not really in severe disagreement with you, simply answering your question. -- Gordon Rainsford London
Re: How High Do You Go?
Author: "NFord"
Date: Thu, 01 Dec 2005 17:30
Date: Thu, 01 Dec 2005 17:30
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"Gordon Rainsford" <rgb@gordonrainsford.co.uk> wrote in message news:1h6wb86.1y6w5hy1m7dh0vN%rgb@gordonrainsford.co.uk... > NFord <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote: > >> "Gordon Rainsford" <rgb@gordonrainsford.co.uk> wrote in message >> news:1h6ugch.1yrtc3z16uel6kN%rgb@gordonrainsford.co.uk... >> > NFord <nrfordcxnwsgrp@REMOVE_THIS_cardsharkgames.com> wrote: >> > >> >> Extending your thoughts -- >> >> >> >> Given that this hand has no defense, if partner cannot >> >> contribute a single trick to a 3Dx contract, surely the >> >> opponents have at least a small slam. So -500 would >> >> be a very good result. >> >> >> >> If pard has 1 trick to offer, we are only -300 and >> >> they still probably have a small slam. >> >> >> >> If pard has enough to set them at 4H/S without >> >> any help from me, then with my 7 tricks and his >> >> 4, we can make 5D!! >> >> >> >> In fact, if this analysis is correct (usual disclaimer >> >> of my abilities here), not only is 3D safe, but even >> >> 4D is safe. Am I missing something? >> > >> > Only that sometimes partner's hand will take tricks >> > on defence but won't contribute to our own contract. >> >> Understood, but I'm having trouble figuring what would >> fill that bill when I have x-xx-KQJT9x-QJT9 and RHO >> has opened 2C. It would have to be something like >> QJT of a major. > > QTx will often be enough. > Or KJx may take two tricks on defence but only one if we're playing the > contract. Again, those would have to be in the majors, and with the 2C bidder sitting over them, I can't imagine they would really take tricks on defense (given the hand I had) unless declarer can't get to dummy to finesse. Anyway, that was my basis for saying that if pard can't contribute to offense on this deal, he can't contribute to defense either. >> And unless he has this in BOTH majors, >> then they should still have a small slam if we are -500, etc. > > You had extended the argument to when partner has enough defence to set > them in 4M. There are many more holdings for partner where they can't > make ten tricks and we can't make eleveln. > > However, I'm not really in severe disagreement with you, simply > answering your question. > > > -- > Gordon Rainsford > London
Re: How High Do You Go?
Author: "NFord"
Date: Wed, 07 Dec 2005 11:02
Date: Wed, 07 Dec 2005 11:02
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"Robert Park" <bobpark56@earthlink.net> wrote in message news:4396DFDA.1040001@earthlink.net... > > > NFord wrote: >> Had this at IMPs, unfavorable, with RHO opening 2C (strong): >> >> x-xx-KQJT9x-QJT9 >> >> What would you venture? > > > I bid 2S! My partners and I use this to show either spades or diamonds + > clubs. If 2S gets doubled, I redouble to ask partner to pick one of the > next 2 higher suits. If he bids clubs, I pass...unless clubs gets > doubled -- in which case I run to 3D. Someplace along the way, something > else is bound to happen. ...unless it goes 2C-2S-P-P and opener has a Spade suit and, white-against-red, decides to pass for penalties. In our game, the bidding went 2C-4D-P-5D-5S making 5. If they can take 10-11 tricks with Spades as trumps, we are down 500-600 at 2S. Not a disaster at IMPs, but pretty bad at MPs.
Re: How High Do You Go?
Author: Robert Park
Date: Wed, 07 Dec 2005 13:12
Date: Wed, 07 Dec 2005 13:12
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NFord wrote: > Had this at IMPs, unfavorable, with RHO opening 2C (strong): > > x-xx-KQJT9x-QJT9 > > What would you venture? I bid 2S! My partners and I use this to show either spades or diamonds + clubs. If 2S gets doubled, I redouble to ask partner to pick one of the next 2 higher suits. If he bids clubs, I pass...unless clubs gets doubled -- in which case I run to 3D. Someplace along the way, something else is bound to happen. Does anyone else use this kind of countermeasure, or something like it? My partners and I find it effective...and opponents hate it. --Bob Park
Re: How High Do You Go?
Author: "Charles Brenner
Date: Thu, 08 Dec 2005 10:17
Date: Thu, 08 Dec 2005 10:17
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NFord wrote: > <ewleongusa@hotmail.com> wrote in message > news:1133336725.510343.318490@o13g2000cwo.googlegroups.com... > > > >> >> > NFord wrote: > >> >> >> Had this at IMPs, unfavorable, with RHO opening 2C (strong): > >> >> >> > >> >> >> x-xx-KQJT9x-QJT9 > <snip> > > > In 3Dx, you expect to take in you own hand five diamond tricks and two > > club tricks for down two. Paying off 500 when your opponents can make > > at least a not vulnerable game is hardly a major loss at imps. > > > > Eric Leong > > Extending your thoughts -- > > Given that this hand has no defense, No one gave that. Most likely this hand takes at least a trick in defense. Charles
Re: How High Do You Go?
Author: Robert Park
Date: Thu, 08 Dec 2005 12:31
Date: Thu, 08 Dec 2005 12:31
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NFord wrote: > "Robert Park" <bobpark56@earthlink.net> wrote in message > news:4396DFDA.1040001@earthlink.net... > >> >>NFord wrote: >> >>>Had this at IMPs, unfavorable, with RHO opening 2C (strong): >>> >>>x-xx-KQJT9x-QJT9 >>> >>>What would you venture? >> >> >>I bid 2S! My partners and I use this to show either spades or diamonds + >>clubs. If 2S gets doubled, I redouble to ask partner to pick one of the >>next 2 higher suits. If he bids clubs, I pass...unless clubs gets >>doubled -- in which case I run to 3D. Someplace along the way, something >>else is bound to happen. > > > ...unless it goes 2C-2S-P-P and opener > has a Spade suit and, white-against-red, > decides to pass for penalties. > > In our game, the bidding went 2C-4D-P-5D-5S > making 5. If they can take 10-11 tricks with > Spades as trumps, we are down 500-600 > at 2S. Not a disaster at IMPs, but pretty bad > at MPs. If avoiding the worst that can happen if a prime guideline for your bidding, then I think you are missing too many opportunities. While the scenario you describe could happen, it's likelihood is so low that it's not worth worrying about. Opponents just don't act that way...in practice, one or the other will act. 3 partners and I have been using the methods I outlined for over a year, and we have yet to be left to play in a short-suit bid. FWIW, we use similar methods against strong 1C openings as well. Again, we have yet to have a short suit overcall passed out. I'm sure it will happen some day, but as you point out, our loss will not be great. In the meantime, we chalk up our profits. --Bob Park
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